Remember, this is a way to add more hours of replayability to the game, not to cheapen your experience with what we think is a fantastic experience! Now for those of you pointing fingers and accusing us of cheating, remember that we played this game numerous times before using any of the upcoming commands, and we’d strongly encourage you to do the same. The PC version of this game has a drop-down for console commands if you press ‘ Shift + ~‘ during the game. This game came out before the time of ‘Campaign Plus’ or other such modes that increase the difficulty but allow for a second playthrough with your endgame character and stats (something we think would have been a great addition to this game).īut we found a way to do the next best thing: We’re saying that once you’ve completed that story, there’s not much to do other than play the same missions over again. We’re not saying the game is short, with the average run through the main story typically taking around nine hours on average. Despite all that, there’s one modern aspect where this game falls short, and it’s an important one: Use one of the following values with the " g_spskill " code:Ġ: Padawan 1: Jedi 2: Jedi Knight 3: Jedi Master Values higher than 3 will progressively increase the difficulty setting.The first playthrough of this game is a dream: It’s got the exciting combat, the logical level design, the tried and true Star Wars mythos, and even multiple endings for light side and dark side. If you have any type of saber (one, dual or staff), and you pick up a saber staff, you will drop any/all your sabers and pick up his. If you have no saber (none in your weapons/inventory), you will pick up and end up with only one saber (until you pick up another one). If you have two sabers, you will drop the one in your left hand and replace it with his. If you have one saber, you will pick up his saber which gives you a total of two sabers. Note: If you have a saberstaff, you will drop your staff and pick up the saber, giving you a total of one saber. Use it, and you will drop your current lightsaber and pick up his or hers. You will see a "Use" icon (hand with a finger on a button). After a Jedi or Sith dies, you can walk up to his/her lightsaber on the floor. Dropped lightsabersĮnable the " g_saberpickupabledroppedsabers 1" code to enable the pick up of dropped lightsabers. For example, to have a saber staff (two handed saber) green, use the " sabercolor 1 green green" code. " sabercolor 1 " will make the top part of the saber staff and the bottom part. " sabercolor 2" will make the left hand saber (for dual sabers). " sabercolor 1" will make the right-hand saber (for dual sabers). Fighting friendly charactersĮnable the " playerteam enemy" code in the console, then spawn " kyle" or " jedi_random" to fight them. If you do, go back into your game options and reset them. Note: Do not bind over existing keys that you are using for regular game play movement or fighting. For example, type " bind Home setforceall 4" or " bind T taunt". Open up the console by pressing + ~ and type " bind ". If only one saber (one blade) is on, they will do the standard spinning taunt. If using a saber staff, he/she will make a half circle on the ground and a "come here" gesture. Note 2: If using dual sabers, he/she will make an "X" with the sabers. Note 1: Turn dismemberment on at the options menu after enabling this code. Toggle any variable/command that uses a 1 or 0 (1=on, 0=off)Ĭhange difficulty level after quicksave/quickload or starting a new mission (if done out of the level) 5 is half speedĭisplay indicated message in console, or on main screen if bound Then, enter one of the following codes to activate the corresponding cheat function: ResultĬhange speed 1 is default. While playing the game, press + ~ and type " devmapall" to enable cheat mode.
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